![]() There are plenty of small areas that you can only reach as Ray by performing his strange glide, and there are a fair few areas and even items that you can only get by smashing into the ground as Mighty. The levels have had some slight redesigns, in part to make it so that the new characters’ abilities feel at home within the levels. Also, he has some cool new animations featuring his prehensile tail, so that’s fun. Once you get the hang of it though, he is much, much faster at ascending than Tails and can present access to new areas without having to compromise on momentum. ![]() You have to rock the stick back and forth in a certain rhythm to make him increase his altitude, which isn’t easy to get used to. While his ability to glide can help him climb like Tails, it is really fiddly to use. For instance, the buzzsaw-wielding boss gets ruined by Mighty’s tough hide, making him that much easier to deal with. On top of that, his ability to protect himself from damage adds a new tactical dimension when facing some of the more annoying enemy types. His ability to shunt downwards adds some verticality to the way you explore the levels, much more so than is possible with Tails or Knuckles. Mighty the Armadillo is a bright red armadillo who can roll himself up into a ball to prevent himself from taking damage from a lot of attacks and damage enemies with spikes, and he can shunt himself downwards, either breaking through holes in the ground or smashing into the floor and doing a small area of effect attack.Īt first glance, Mighty is the better addition to Sonic Mania Plus when compared to Ray. Ray the Flying Squirrel is a bright yellow flying squirrel who can glide without losing altitude, in fact, he can actually glide upwards if you know how. Both were taken from the 1993 arcade game SegaSonic the Hedgehog, and in the case of Ray the Squirrel, Sonic Mania Plus is the only other game he has been featured in to date. Luckily, the new developers have proven themselves in spades with these new characters. So this is a perfect opportunity to see if this comparatively new team of devs could better implement multiple characters. Primarily, the reasons behind this is that as time went by, the characters got more and more annoying in the personality department, and they either didn’t have unique abilities that changed the way the games were played, or their abilities were not designed for how the levels were laid out. Over the years there have been a lot of complaints from critics that the Sonic games started to focus too much on the side characters and didn’t really give the Blue Blur enough screen time or presence in the games that bear his name. The main star of Sonic Mania Plus here is the inclusion of two new playable characters. There has even been an entirely new hand-drawn cutscene produced for the game in the same style as the original animation in the game’s opening. ![]() It comes with a bunch of new features, including new characters, gameplay tweaks and a new game mode to add some longevity. Sonic Mania Plus is a new version of Sonic Mania from the original creators, Pagoda West Games and Headcannon. As if it’s not enough that the games industry feels like it’s been targeting you directly through a constant barrage of releases that look a hell of a lot like the release schedule from your childhood, but now they keep releasing DLC for these things! Stormy Ascent for Crash Bandicoot N.Sane Trilogy, not to mention Future Tense, but now even Sonic gets something cool for itself: Sonic Mania Plus. Sometimes you just feel like the universe is spoiling you.
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